We have been working with character animation for over 15 years. We have animated almost everything with or without legs, paws or wings. We create whole stories, short films, and we support other animation studios and filmmakers.

We produce complete custom facial and body character rigs for 3D computer animation including bipeds, quadrupeds, insects and many others for Autodesk Maya, Softimage XSI, 3Ds Max and MotionBuilder.

We use traditional and motion capture methods for animation or simulation characters and environments. We animate using Autodesk’s Maya, Softimage and MotionBuilder. We use Maxwell Render for rendering.